This node generates one child path position on the parent path.
It is a simplified version of the Path Position node, but instead of being used through the Path Position distributor node, it connects directly to child path-based nodes such as Path.
This node is useful when only one child path position is needed and there is no need to use a separate path position distributor.
The left connector
allows this node to be connected from the Child distributors connector of a parent path-based node.
The bottom connector connects directly to a child Path node or another compatible path-based node.
Start position on the path in percent.
Distance to the start position in the current 3ds Max units.
Adds random variation to the position.
Specifies the axial deflection angle of the starting vector.
Specifies the angle bend of the starting vector.
Specifies the percentage of the child path length.
When enabled, this node uses only the last branch levels of the parent path.
This is useful when the child path should appear only on the terminal parts of the parent structure.
Note: This node is intended for the simple case of placing one child path at one position on the parent path. If several positions are needed, use the Path Position distributor node together with the Path Position node.
Note: The parameters Position %, Absolute Pos, Chaos pos %, Angle Axis, Angle Bend, and Length % follow the same meaning as in the regular Path Position node. :contentReference[oaicite:1]{index=1}