This node generates straight lines of a certain length.
To generate lines, one or more distributor nodes must be connected to the top connector .
Then you can modify the direction of the lines by attaching modifier nodes to the connector on the left
.
The top connector allows to connect the Distributors nodes, which will distribute the lines of this path.
Sets up the path length.
Specifies the chaos length of path lines in percents.
Sets the length of the path line segments. This value affects the number of segments along the path line.
The connector allows to connect the Curve node to control the variable length of segments along the path line.
Note: This is a critical parameter, where the value cannot be equal to zero. If the value is too small, this can cause system overload. To protect against overload, there are Alarm limits group settings in the Preference parameters rollout. In this case, the Path segs limit is used, which limits the number of segments.
The right connector allows to get the current value of the angle between the segments at each point on this path lines.
This value can be passed directly to any parameter, or through an influencing node, such as Affect or Math nodes. This value can range from 0 to 180 degrees.
For more information, see Examples of using Parameter: Angle.
The right connector allows to get the current length value for each line of this path.
This value can be passed directly to any parameter, or through an influencing node, such as Affect or Math nodes.
For more information, see Examples of using Parameter: Length.
Specifies the color of the path lines in the Viewport, when the Lines mode is active.
The right connector allows to connect the Distributors nodes for child pathlines.
For example, this allows to create branches on the lines of this path.
When off, path lines are created but not displayed in this model, and the radii of some Mesh Builders are also calculated, but meshes are not generated.
The left connector allows to connect the Direction Modifiers nodes.
The right connector allows to connect the After Mesh Modifiers nodes.
The bottom connector allows to connect the Mesh Builders nodes.
Specifies the percentage of visible lines in Viewport.
Displays all points of current path in Viewport.
Displays vectors directions and orientations of all path points.