This node allows drawing new lines in the viewport starting from other lines of the parent path, as well as modifying them by moving the starting points and redrawing the line. For example, the user can draw branches or leaves.
To draw lines, the left connector of the Parent path must be connected to the parent Path or DrawPath nodes.
The left connector allows to connect the Path node from Child distributors connector.
This parameter allows changing branches depending on their position on the parent path.
The right connector allows to get the current path position value for each starting line.
The original value range from 0 to 100%.
For example, it can help to create long branches at the beginning of the trunk and short branches at the end.
For more information, see Example of using Parameter: Path position.
Turns on the mode of drawing new lines.
Opens the Drawing options node. This node is global for the entire GrowFX object. It can be closed, but the settings are saved.
Turns on the mode of moving points.
Turns on the mode of redrawing lines.
Turns on the mode of rotating starting vectors.
Turns on the mode of erasing starting and drawn points.
Deletes all drawn points.
Sets the maximum length of the path lines.
When on, the length of the generated line will be limited to the length of the drawn line.
In the drop-down list, you can choose the type of orientation:
In the drop-down list, you can choose the type of position on the parent path:
The right connector allows to get the current length value for each line of this path.
This value can be passed directly to any parameter, or through an influencing node, such as Affect or Math nodes.
For more information, see Examples of using Parameter: Length.
Specifies the offset of the starting point from the parent path line. This works correctly for both X orientation and Y orientation modes.
Specifies the color of the path lines in the Viewport, when the Lines mode is active.
The right connector allows to connect the Distributors nodes for child pathlines.
For example, this allows to create branches on the lines of this path.
When off, path lines are created but not displayed in this model, and the radii of some Mesh Builders are also calculated, but meshes are not generated.
Like the Path node, this node has 3 connectors for modifying directions, mesh building, and modifying directions at the mesh level.
The left connector allows to connect the Direction Modifiers nodes.
The right connector allows to connect the After Mesh Modifiers nodes.
The bottom connector allows to connect the Mesh Builders nodes.
Note: All drawn lines are tied to the lines of the parent paths through their indices, so if the structure of the parent paths changes, these lines can appear on other lines of the parent paths. It is necessary to take this into account, and draw lines on parent paths that will not change in the future.
This node provides access to settings that are used only during drawing, editing or erasing. This is a global node for the current GrowFX object, and the data is saved in the max and gfx files.
Minimum step when drawing lines. Default = 5.0.
When on, the line is drawn with the exact step specified in Min step.
When on, the GrowFX object is updated interactively while drawing the line.
The distance in current units from the moving point to the point that does not move. Used in the point moving mode. Default = 30.0.
These settings control the drawing mode with attraction to the surface.
Enables the mode of attracting lines to the surface. When picking an attraction object, this mode is enabled automatically.
Specifies the distance of the line above the surface when attracting. Default = 2.0.
Specifies the radius of smooth approach to the surface if the line is far from the surface. This can occur at the beginning of drawing, or if the line left the object surface and then returned. When leaving the surface, the Gain radius is smoothly restored, so the attraction of lines is smoother with large values of this parameter. Default = 30.0.
Specifies the percentage of visible lines in the viewport.
Displays all points of current path in the viewport.
Displays vectors directions and orientations of all path points.