Direction modifiers connects to the bottom left connector
of the Path node.
Each next node is connected to the bottom connector
of the previous modifier node. These nodes are calculated in the same sequence.
If you need to swap the nodes, you can right-click on the modifier node and select the Move Up or Move Down menu items:
As a result, the nodes will be swapped, and their connections will be reconnected accordingly.
Random direction;
Vector direction;
Noise direction;
Deviation direction;
Spline direction;
Hard bend;
Wind animation;
Copy direction;
Align children;
Radial direction;
Spiral direction;
Zigzag direction;
Twist direction;
Object reaction;
Path reaction;
Object slice;
Vector orientation;
Start/End slice;
Optimize steps;
Eraser;
Trim;
Override Steps;
Shape;