The Cache Mode lets you store the plants animation to a disk file that records all changes (growth, wind, etc.), and then play back the animation using the information in the disk file instead of the computation. This is useful when the computation required for mesh animation becomes so excessive that it causes animation playback to run slowly or drop frames.
It is also possible to speed up the computation process using multi-threading when recording in a separate file for each frame. This is useful for working with animated trees with using Meta meshes.
Enables the Cache Mode.
Contains settings for recording the mesh animation.
After you specify or load a cache file, its name appears in this field.
Creates a new, empty cache file. After setting a new file, use Record to create the cache data.
Loads a cache data from a cache file on disk into the GrowFX.
Contains settings for recording cached animation.
Choose whether to save the cache in a single file, or in a separate file for each frame of recorded animation.
Specifies the number of threads that will be used in the calculation of the plants during the recording process. Available only when using One File per Frame. Default = Number of system cores.
Records only one frame.
Records animation.
Sets the first frame for recording the mesh animation. Default=first frame of the active time segment.
Sets the last frame for recording the mesh animation. Default=last frame of the active time segment.
Evaluates model and stores the mesh animation to a disk file.
Cancels the recording process.
Displays cache statistics in read-only format, including the Start Frame, End Frame of the recorded data.
Sets the first frame for playing the mesh animation.
Allows to change the playback speed.
Allows playback of a looped animation.
Resets all settings to default.
Deletes the cache files from the disk.