Modifiers assigned here will be calculated after calculation of all meshes.
Allows to manage the list of modifiers.
Create modifierCreates a new modifier.
Delete modifierDeletes selected modifier.
Copy modifierMakes a copy of the selected modifier into the copy buffer.
Paste modifierPastes the modifier from the copy buffer.
Paste as instancePastes an instance from the copy buffer.
Make uniqueMakes the modifier unique.
Also, you can move modifier items up and down by using the drag and drop feature.
To the left of each modifier, you can see the bulb icons that allows to enable or disable modifier.
This field allows to specify the modifier name.
Specifies how many paths in percent to calculate using the selected modifier.
Specifies a randomization value for selected modifier.
Clicking
button opens the following menu for choosing the type of modifier: