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deform instance geometry along path


martijnbrands

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  • 2 weeks later...

Instead of cutting could you use the cropping tool in the "bitmap parameters" tab of your map in the material editor ?

 

Then you could just apply the atlas like a regular bitmap onto the native GrowFX leaf mesh.

 

I am not sure if this is exactly what you need, but it would allow you avoid using instances. I am not really sure if my method is the correct way, but it works for me.  

 

UPDATE: 

 

Try rotating the pivot of your instance object. It looks like GrowFX deforms instances along the z axis. On a flat object there is no z info. You have to align the z to the long axis (the one you want to bend).

 

In the image on the original post it looks like the z is aligned to the long axis, unless the leaves were created flat and then rotated into position. This wouldn't change the pivot and would give the above result of a flat non conforming leaf. 

 

also, make sure that you cut some segments in your geometry to allow for the bend.

 

Hope it helps !

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Hello guys,

 

Sorry for my late reaction.

The cropping tool is working fine and is a decent way to achieve my target, thanks for that! Still i am curious if it's possible  to do it with a instanced geometry. I saw they doing it in a tutorial of itoo software, where they had cut out the leaves of a quixel atlas.

 

i've attached the max file.

 

kind regards,

 

Martijn Brands

fern_cropping images.max

okdmY_4K_Albedo.jpg

okdmY_4K_Bump.jpg

okdmY_4K_Gloss.jpg

okdmY_4K_Normal.jpg

okdmY_4K_Opacity.jpg

okdmY_4K_Roughness.jpg

opacity_1.jpg

opacity_2.jpg

opacity_3.jpg

print screen.jpg

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