Mario Posted August 31, 2024 Report Share Posted August 31, 2024 How do I add noise/randomness to leaves ? For example in angle axis, to make some of the leaves tilt to one side and others to other side Quote Link to comment Share on other sites More sharing options...
Eduard Posted September 1, 2024 Report Share Posted September 1, 2024 Hello Mario, I didn't understand what you want to achieve, but here is my advice: On any parameter you can create an influence from Affect from any parameter of the parent distributor. Set some value to this parameter other than zero, so that Affect can affect, since it works by multiplying this parameter by its factor. In the Affect settings you can set the Chaos% value to get some randomness. Thanks! Quote Link to comment Share on other sites More sharing options...
Mario Posted September 2, 2024 Author Report Share Posted September 2, 2024 Yes, I understand I can use Affect but it still doesn't do what I want because it only works in one direction. No way to make it tilt in both sides. To illustrate what I mean... But to me three of those parameters in mesh builder need some custom randomness. Angle across, angle along, angle axis. My thinking here is simple.. why would I want every leaf looking exactly the same ? Quote Link to comment Share on other sites More sharing options...
Mario Posted September 2, 2024 Author Report Share Posted September 2, 2024 or maybe another way... create multiple leaves meshes and have a count rate % between them Quote Link to comment Share on other sites More sharing options...
Eduard Posted September 2, 2024 Report Share Posted September 2, 2024 I don't think Count Rate% is a good idea. Try to create several different leaves as separate objects, you can use several GrowFX objects to create each leaf, then create one Instanced Geometry mesh, and add all these leaves to it. Thanks! Quote Link to comment Share on other sites More sharing options...
Mario Posted September 3, 2024 Author Report Share Posted September 3, 2024 ok, maybe this tilt (angle axis) parameter could be in direction modifiers ? (spline rotation ) Quote Link to comment Share on other sites More sharing options...
Eduard Posted September 3, 2024 Report Share Posted September 3, 2024 12 hours ago, Mario said: ok, maybe this tilt (angle axis) parameter could be in direction modifiers ? (spline rotation ) Do you just want to rotate the leaves along their axis with a random angle? Maybe then create a dummy path that will be the start for the leaves, and the leaves will have a PathPosition distributor, and will start from this dummy path. In its settings you can add chaos for AngleAxis. Please see the attached example: Leaves_RandAngleAxis_1.gfx Thanks! Quote Link to comment Share on other sites More sharing options...
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