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Fastest way to create sphere-shaped distribution

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I would like to ask what is the fastest way to create sphere-shaped distribution? Imagine flower petals randomly growing on half-spherical base. Right now I am creating an invisible path and distributing 2-3 layers of petals on different height with different offset, but I believe there is a faster way?

Also, just a suggestion - it would be really cool to have a surface distributor, but based on the geometry within GrowFX. For example, you have a trunk and a spherical mesh on top - would be cool to have a surface distributor with the ability to choose a path and using its faces to distribute on. I hope I explained it correctly!


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