Nik Posted March 25, 2018 Report Share Posted March 25, 2018 Hi Guys, I get some strange shadows on the branch 1 as if it is not getting enough edges or smoothing.See atttached.I have raised mesh detaild and turned it to mesh still have that sharp shadow ( trunk is ok ) can't figure what is that ?? Thanks Quote Link to comment Share on other sites More sharing options...
Bzuco Posted March 25, 2018 Report Share Posted March 25, 2018 After converting it to mesh add edit normals modifier to see if all normals along that sharp edges are unified. If yes, then it is something like shadow terminator bug (corona renderer). What renderer are you using? Quote Link to comment Share on other sites More sharing options...
Nik Posted March 25, 2018 Author Report Share Posted March 25, 2018 Thanks Bzuco.Actually I tried fixing normals but couldn't help.It was a strange buggy vray material so with new material it was ok Quote Link to comment Share on other sites More sharing options...
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