DHawgood Posted February 17, 2018 Report Share Posted February 17, 2018 3dsmax 2018 Growfx 1.9.9 SP5 Hi @Eduard, I wonder if you might kindly be of assistance?... or anyone else! I'm building a plant and have created a number of leaves that are to be attached as instanced geometry within my scene. They're behaving unexpectedly, and the results are random. It might work at some point, it might not, either way getting to the point of rendering the leaves correctly is proving quite difficult. I've attached a screen grab of the leaf on a basic Growfx plant, as well as a shot of the leaf as it should appear. I've looked through the forum as originally I thought it could be some kind of x-form issue, so have tried that, however I can't seem to stop the leaves looking like they're melting. Thanks! Quote Link to comment Share on other sites More sharing options...
Eduard Posted February 17, 2018 Report Share Posted February 17, 2018 Hi DHawgood, Can you please send your model? I just don't see and don't understand what is the problem. Thanks! Quote Link to comment Share on other sites More sharing options...
DHawgood Posted February 17, 2018 Author Report Share Posted February 17, 2018 Hi @Eduard, files emailed and a closeup attached of the issue. When the geometry attaches onto the plant it appears to distort. Quote Link to comment Share on other sites More sharing options...
Eduard Posted February 17, 2018 Report Share Posted February 17, 2018 Hi DHawgood, The geometry of the model is Ok, it seems there is a problem with a strong displacement. Please see the settings of your material. I don't have Corona renderer right now, so I can't fix it. Thanks! Quote Link to comment Share on other sites More sharing options...
DHawgood Posted February 17, 2018 Author Report Share Posted February 17, 2018 Hi @Eduard, yer I thought there might be some kind of displacement problem. It's a little strong but not too bad, and actually even with displacement disabled the same thing occurs. I rebuilt a test scene, used the same materials and geometry. To get it to work without issues I reset x-form, and then re-applied UVW unwrap + UVW map, set the correct material ID's, and rebuilt the multi sub object material. It worked fine, so something fussy about the sequence of modifiers being applied in 3dsmax. Anyway, it works, thanks! Quote Link to comment Share on other sites More sharing options...
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