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new path at the end of chaos-level paths

levels branch chaos

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#1 FlynnAD

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Posted 30 September 2017 - 08:57 PM

Question:

 

I want to place the start of path 2 at the tips of path 1. This would be akin to putting a single flower at the very end of a multi-branched tree limb.

 

However, the challenge is that path 1 has multiple levels (for example 6 levels). Then there is an affect upstream causing a random chaos number for the number of levels of path 1.

 

As an example, out of a trunk, path 1 has four branches extend. These branches extend from tip to tip, up to six levels. However, because of the chaos affect upstream, one branch has 2 levels, one branch has 5 levels, one branch has 3 levels, and one branch has 6 levels.

 

How do I add Path 2 to ONLY start at 100% (the very end) of the LAST level of each branch? If I use a Path Position Distributor, I can set the start position to 100%, but every level of all the branches will get a path 2. If I try to use an affect upstream to limit Path2 to a level of Path 1, then Path 2 will not show up on the shorter-level branches of Path 1 at all, when I do want it to show up on the very tip.

 

What I am looking for is a way to tell GrowFX to treat the entire multi-leveled path 1, irrespective of however many levels each stem of it has, to act as an entire single path, and then put Path 2's starting point at the very end (100% position).

 

Can you do this?

 

Thank you,

Matt

 



#2 ptrain03

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Posted 01 October 2017 - 03:37 AM

I think you could just use the "levels" affect of the branches path (the one with multiple levels). You would just add the flowers as a "path position" distributor then use the levels of your branches to affect your flowers "count"

 

so if you have 4 levels in your branch path you would use the graph to affect the count of your petals path.

 

to make the petals only show up on the last path you would make a graph that has a 0 count until 75% (or 3/4 of your level count) then it would immediately stair step up to 1 and continue flat til 100 percent.

 

 

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#3 Eduard

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Posted 01 October 2017 - 07:28 AM

I think you could just use the "levels" affect of the branches path (the one with multiple levels). You would just add the flowers as a "path position" distributor then use the levels of your branches to affect your flowers "count"

 

so if you have 4 levels in your branch path you would use the graph to affect the count of your petals path.

 

to make the petals only show up on the last path you would make a graph that has a 0 count until 75% (or 3/4 of your level count) then it would immediately stair step up to 1 and continue flat til 100 percent.

 

Yes, it works if he has a constant number of levels, but if he has a number of levels randomly from 2 to 6, then this will not work.
We can try to add the Use last level checkbox in the PathPosition distributor settings, and I think this will solve the problem.
 
Thanks!

Eduard Danilov

www.exlevel.com


#4 ptrain03

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Posted 01 October 2017 - 05:36 PM

nice ! thanks Eduard :)



#5 FlynnAD

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Posted 02 October 2017 - 08:15 PM

Yes, it works if he has a constant number of levels, but if he has a number of levels randomly from 2 to 6, then this will not work.
We can try to add the Use last level checkbox in the PathPosition distributor settings, and I think this will solve the problem.

 

@Eduard,

 

You are correct in understanding what I want to do.

 

So without a checkbox for "Use last level" implemented yet, is there another way to achieve what I want to do? I had already tried ptrain03's approach and is does not give the result I am looking for, because it would eliminate or limit Path2 starting on shorter levels of Path1.

 

Thank you,

Matt



#6 Eduard

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Posted 03 October 2017 - 07:59 PM

Hi Matt,

 

We've already added the Use Last Level checkbox, and now you can test it:

 

UseLastLevel_1.jpg

 

 
Please contact us at support@exlevel.com, and I'll send you an update.
Thanks!

Eduard Danilov

www.exlevel.com






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