Jump to content
Terri Brown

Creating Lettuce

Recommended Posts

Hi guys,

 

I have a new project starting soon, and am trying to get my plant assets sorted while I have the time. The project includes an urban farming setup, so I wanted to model some lettuce such as the images attached. I know you get many lettuce varieties, but I'll be happy doing three kinds. To be honest I'm not quite sure where to start.

 

Would I be able to model the leaves within GrowFX itself, or does this call for instanced geometry?

 

Any assistance is much appreciated.

 

Thanks,

Terri

post-799-0-66381100-1500463290_thumb.jpg

post-799-0-24282200-1500463303_thumb.jpg

post-799-0-08589000-1500463335_thumb.jpg

Share this post


Link to post
Share on other sites

Hello Terri,

 

I think it depends on the leaves, for picture one I would use instanced geometry because it seems very curly for the rather flat leaves or simple bent leaves I think the leaves_mesh will do it's job.

 

cheers,

Tobi

Share this post


Link to post
Share on other sites

Hi Terri,

 

A couple of years ago we too had to model lettuces here and I found out that making some simple (yet clever) cloth Sims gave very good results, and was procedural enough to generate a wide range of variations.

 

I'll post tomorrow a bit more explained the process. It's easy, but now I'm AFK :)

Share this post


Link to post
Share on other sites

The methodology I said was used to create the lettuces on this job here:

https://didali.com/portfolio/sebrae-feira-do-empreendedor/

You will create the lettuce veins using splines, and create the lettuce leave using splines+Garment Maker.

 

You then add the Cloth modifier to the Lettuce leave and add the lettuce veins as collision object (but with collision OFF), and create a group on the Cloth selecting the vertices closer to the veins (using softselection is a nice option here). You then make that group mode to Surface and select the veins so the selected vertices get attached to it. You'll then animate the scaling of the veins so they get smaller, and then hit "Simulate" on the cloth. The lettuce leave will shrink and pinch driven by the veins.

 

On top you can add some noise and FFD to get to the final shape! If you have any doubts, feel free to ask :)

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...