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Calculations using all cpu threads


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  • 3 weeks later...

Hi Rokas,


This works since version 1.1, please see releases. Just the system can't completely separate into several threads to build a tree, because for example the branches depend on the trunk, so first we need to build a trunk, then branches, etc.

Also, to create multiple threads, the system spend a lot of resources and time, so we create threads only when it's very necessary. For example, if you specify Count > 1000 in the "Distributor in point" settings, GrowFX will create several threads to build these paths.
We investigated these processes and comparing a single-threaded calculations, and for simple plants it works faster than multithreaded. Therefore, we introduced these limits.
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