Jump to content

Surface Distributor > Limit to Face Angles and Height


wallworm

Recommended Posts

I would like the ability to limit the distribution of spawn points in the Surface Distributor to these parameters:

 

Angle Vector: Choose vector for angles. Should default to World Z. Have options to change vector like in the Vector Dir direction modifier. Used for both the face angle and height below.

 

Limit to Face Angles: Boolean. When On, uses the following two parameters:

Min Face Angle: Minimum angle from axis.

Max Face Angle: Maximum angle from axis.

 

Limit to Height: Boolean. When On, use the following two parameters.

Min Height: Minimum Height for spawning.

Max Height: Maximum Height for spawning

 

For the height, the zero value should be calculated from the angle vector choice. (So origin of the axis in Angle Vector)

 

 

Link to comment
Share on other sites

Hi Shawn,

 

I don't want to complicate the current interface, because it's already difficult for some users.
We can try to add these parameters as an additional node in node-based UI in version 2.0, which can be connected to any of distributor nodes.
 
Thanks!
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...