wallworm Posted April 17, 2017 Report Share Posted April 17, 2017 I was wondering if you could add two new features to the Surface Distributor: Material ID: When set to non-zero, will limit to spawning on faces with matched material ID. Smoothing Group: Default to -1 but when above -1 limit to spawn faces with the specified smoothing group. Ideally, the two could be used together, so if MatID was set to 3 and Smoothing Group set to 4 then only faces with MatID 3 and SG 4 will produce paths. Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 18, 2017 Report Share Posted April 18, 2017 Hi Shawn, Ok, it seems it's not difficult, and we'll add these parameters. I'll let you know when it's ready. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
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