Hawkington Posted March 14, 2017 Report Share Posted March 14, 2017 hi! Who can help me solve this problem I am a maya user,I want to export the growfx to maya with the cache. But there may be material loss in maya if import the cache. I would like to know what kind of process is right? I follow the following process to do 1.i assigned multi/sub-object material to Growfx in 3dmax(I would like to keep these different materials in maya,) 2.export the cache(Autodesk cache(*.xlm)) in 3dmax 3.export fbx in 3dmax 4.import fbx to maya(now this mesh have many different phong materials) 5.import Geometry cache in maya 6.save scence But when i open the file again,used the“delete unused nodes” in the hypershade,These phong materials are all deleted.and can not use the“select objects with material ”,I try to export Alembic objects(single) as well. Can tell me what kind of process is right? My English is not very good, please understand Thanks in advance! Hawkington Quote Link to comment Share on other sites More sharing options...
Hawkington Posted April 13, 2017 Author Report Share Posted April 13, 2017 Hello!everyone! Does anyone export dynamic plants (with material) to other software? Such as maya. Is there anyone with the same problem as me? I was tortured for a long time to this question........ Quote Link to comment Share on other sites More sharing options...
Taker Posted February 7, 2018 Report Share Posted February 7, 2018 QQ:735281826 Quote Link to comment Share on other sites More sharing options...
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