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instanced geometry issues


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Greetings all :)

 

I am making a test model of a small tree with an instanced mesh added for the leaves. I have a few questions.

 

A. How do I get all of the leaves to face the smae direction ? at present all of the leaves are facing different directions. The leaf model was made with a specific up side and a specific down side so they need to all face a uniform direction.

 

B. When I check the "deform along path" box my leaves fly off several feet from their desired positions. The path length is set to 0 so Im not sure what the what I can do to bring them back into position.

 

Any help is appreciated,

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I fixed your model :)

 

What I changed:

1) I turned the pivot with its Z-axis was directed along the leaf.

2) I applied the Reset XForm to leaf, to reset any pivot modifications.

3) I changed the path length of leaf, so it was not equal to 0.

4) I added the modifier "Vector Orient direction" on the path of leaf to turn all faces up.

5) Also, some minor changes: the "Deform along path" turn on for Instanced geometry and added "Vector direction modifier".

 

Please see attached file...

 

Cheers

WIERD LEAVES_1.max

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I fixed your model :)

 

What I changed:

1) I turned the pivot with its Z-axis was directed along the leaf.

2) I applied the Reset XForm to leaf, to reset any pivot modifications.

3) I changed the path length of leaf, so it was not equal to 0.

4) I added the modifier "Vector Orient direction" on the path of leaf to turn all faces up.

5) Also, some minor changes: the "Deform along path" turn on for Instanced geometry and added "Vector direction modifier".

 

Please see attached file...

 

Cheers

 

Wow, thanks !

That is exactly what i needed :)

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