ptrain03 Posted July 21, 2011 Report Share Posted July 21, 2011 Greetings all I am making a test model of a small tree with an instanced mesh added for the leaves. I have a few questions. A. How do I get all of the leaves to face the smae direction ? at present all of the leaves are facing different directions. The leaf model was made with a specific up side and a specific down side so they need to all face a uniform direction. B. When I check the "deform along path" box my leaves fly off several feet from their desired positions. The path length is set to 0 so Im not sure what the what I can do to bring them back into position. Any help is appreciated, Quote Link to comment Share on other sites More sharing options...
ptrain03 Posted July 21, 2011 Author Report Share Posted July 21, 2011 I have attatched the max file. WIERD LEAVES.max Quote Link to comment Share on other sites More sharing options...
Eduard Posted July 21, 2011 Report Share Posted July 21, 2011 I fixed your model What I changed: 1) I turned the pivot with its Z-axis was directed along the leaf. 2) I applied the Reset XForm to leaf, to reset any pivot modifications. 3) I changed the path length of leaf, so it was not equal to 0. 4) I added the modifier "Vector Orient direction" on the path of leaf to turn all faces up. 5) Also, some minor changes: the "Deform along path" turn on for Instanced geometry and added "Vector direction modifier". Please see attached file... Cheers WIERD LEAVES_1.max Quote Link to comment Share on other sites More sharing options...
ptrain03 Posted July 21, 2011 Author Report Share Posted July 21, 2011 I fixed your model What I changed: 1) I turned the pivot with its Z-axis was directed along the leaf. 2) I applied the Reset XForm to leaf, to reset any pivot modifications. 3) I changed the path length of leaf, so it was not equal to 0. 4) I added the modifier "Vector Orient direction" on the path of leaf to turn all faces up. 5) Also, some minor changes: the "Deform along path" turn on for Instanced geometry and added "Vector direction modifier". Please see attached file... Cheers Wow, thanks ! That is exactly what i needed Quote Link to comment Share on other sites More sharing options...
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