bobbymatchbox Posted February 24, 2017 Report Share Posted February 24, 2017 It there a way to stop the trunk's uvw mapping from slipping/sliding when animating the tree growing? Quote Link to comment Share on other sites More sharing options...
Eduard Posted February 24, 2017 Report Share Posted February 24, 2017 I don't quite understand your question. Can you show this on the screenshot? Thanks! Quote Link to comment Share on other sites More sharing options...
3DMK Posted February 27, 2017 Report Share Posted February 27, 2017 It there a way to stop the trunk's uvw mapping from slipping/sliding when animating the tree growing? Have you tried using a absolute value for the UV's rather than the default setting? The default setting will stretch the UV's to tile one time along it's length, so this will change if you animate the length. The absolute value will force the UV's to always stay the same length, independent of the branch length Hope this helps Jamie 1 Quote Link to comment Share on other sites More sharing options...
bobbymatchbox Posted February 28, 2017 Author Report Share Posted February 28, 2017 Have you tried using a absolute value for the UV's rather than the default setting? The default setting will stretch the UV's to tile one time along it's length, so this will change if you animate the length. The absolute value will force the UV's to always stay the same length, independent of the branch length Hope this helps Jamie Jamie, Thanks so much...a total oversight at this end Bobby Quote Link to comment Share on other sites More sharing options...
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