suitlm Posted May 1, 2016 Report Share Posted May 1, 2016 Hi Eduard, Is it possible to add L-System simulated for "Path position distributor", "Path position distributor" just a very simple parallel rewriting system now, it can just add one rule at the same positions, just like below ( Branch is defined as "A"): You will see "Path position distributor" can just simulated itself, it flow the rule A→AA But we can custom lots of rules with L-System. You can reference these links below: https://en.wikipedia.org/wiki/L-system http://algorithmicbotany.org/papers/#abop This function will offer more customizable for GrowFX Quote Link to comment Share on other sites More sharing options...
Archi Posted May 2, 2016 Report Share Posted May 2, 2016 Can you explain more about "one rule at the same positions" ?You have to play with random levels length, angle, etc. Quote Link to comment Share on other sites More sharing options...
suitlm Posted May 3, 2016 Author Report Share Posted May 3, 2016 If you add two position and set them "Positions %" to 100, the only parameter you can control just "Angle Axis", unless you set this two position the different "Positions %" and control them through "Parameter:Path position" Random can't offer a accurate control. Let me quote a example of L-System In this example, we define two variables( A, B ) and two rules (A → AB), (B → A) A and B can set different parameter ( such as length, bend angle ) , and A can derive A and B , B just can derive A , this can't realized in GrowFX, because GrowFX just has one rule (A → AA) , the different is GrowFX can offer some random settings, but the level that derived from A still himself (A) Quote Link to comment Share on other sites More sharing options...
Eduard Posted May 4, 2016 Report Share Posted May 4, 2016 Your wish is clear, of course we'll try to implement it, but maybe after the release GrowFX 2.0. Thanks! Quote Link to comment Share on other sites More sharing options...
Rokas Posted May 5, 2016 Report Share Posted May 5, 2016 Your wish is clear, of course we'll try to implement it, but maybe after the release GrowFX 2.0. Thanks! how is that v2.0 going? 1 Quote Link to comment Share on other sites More sharing options...
Eduard Posted May 6, 2016 Report Share Posted May 6, 2016 how is that v2.0 going? Hi Rokas, We're still working with ver 1.9.9+, but I hope this year to finish ver 2.0. Cheers Quote Link to comment Share on other sites More sharing options...
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