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GrowFX to Game Engine -Workflow


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Hi Eduard,

 

Hope you're well.

 

I know you are super busy.......but Just wondering if it would be possible in the future to get GrowFX to produce a version of the model to integrate into unity game engine & possibly other game engines. ?

 

For this unity game engine import method below . It basically imports the tree mesh as individual pieces so it can be setup in the game to be dynamic.

 

https://www.assetstore.unity3d.com/en/#!/content/21079

 

it would need to provide trees as nested, hierarchical objects with individual pivots. Then the GrowFX tree would have real-time wind in the game & physics collisions as well :)  I am guessing that GrowFX already generates this list when building the tree? So it may not be too hard??

 

Cheers

Jamie

 

 

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