3DMK Posted April 28, 2016 Report Share Posted April 28, 2016 Hi Eduard, Hope you're well. I know you are super busy.......but Just wondering if it would be possible in the future to get GrowFX to produce a version of the model to integrate into unity game engine & possibly other game engines. ? For this unity game engine import method below . It basically imports the tree mesh as individual pieces so it can be setup in the game to be dynamic. https://www.assetstore.unity3d.com/en/#!/content/21079 it would need to provide trees as nested, hierarchical objects with individual pivots. Then the GrowFX tree would have real-time wind in the game & physics collisions as well I am guessing that GrowFX already generates this list when building the tree? So it may not be too hard?? Cheers Jamie Quote Link to comment Share on other sites More sharing options...
Eduard Posted May 1, 2016 Report Share Posted May 1, 2016 Hi Jamie, Yes, I think it's possible. We'll try in the future to implement this opportunity... Thanks! Quote Link to comment Share on other sites More sharing options...
Calwyne Posted July 27, 2020 Report Share Posted July 27, 2020 Is there any chance this was ever implemented? Quote Link to comment Share on other sites More sharing options...
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