kasido Posted March 27, 2016 Report Share Posted March 27, 2016 Hi, I just start using growfx, so maybe i´m doing something wrong. I build the tree with the ¨Disable all Meta Meshes" on. For the leaves, I´m using instanced geometry to use a custom leaf. Then I select generate Multimaterial, this way I can use the material on the leaf object. The problem came when I untick ¨Disable all Meta Meshes¨, then the material for the leaves disapear and use the tree growfx material instead. How can I keep the object material and enable Meta meshes at the same time?? Thanks Quote Link to comment Share on other sites More sharing options...
Eduard Posted March 28, 2016 Report Share Posted March 28, 2016 Please try to click "Generate Multimaterial" again. Cheers Quote Link to comment Share on other sites More sharing options...
kasido Posted March 29, 2016 Author Report Share Posted March 29, 2016 Please try to click "Generate Multimaterial" again. Cheers Hi Eduard, thanks for you quick reply! When I click generate multimaterial again the entire tree get the leaf material. I create a new simply file but its happening again. Thanks leaf_material_test.max Quote Link to comment Share on other sites More sharing options...
Eduard Posted March 30, 2016 Report Share Posted March 30, 2016 Hi kasido, Yes you're right, there is some bug... It doesn't appear if you add some Cylinder mesh, see my file: leaf_material_test_1.max Usually, for small branches we used the Cylinder mesh, so this problem was not noticed for a long time. We'll fix this bug in the next version. Thanks for your bug report! Quote Link to comment Share on other sites More sharing options...
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