Archi Posted December 28, 2015 Report Share Posted December 28, 2015 This is how I work with map channels now. The UVW mapping modifiers should be always on top of the stack.I have to make copy\paste every time I work with different map channels through the channel info dialog. Can we make it a little bit easier, I'm assuming inside the GrowFX itself ) Quote Link to comment Share on other sites More sharing options...
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