wallworm Posted December 9, 2015 Report Share Posted December 9, 2015 When using Instanced Geometry mesh builder, explicit normal are lost. Is there a way to preserve them? If not, I would like to add that as a high-priority feature request. Quote Link to comment Share on other sites More sharing options...
Eduard Posted December 9, 2015 Report Share Posted December 9, 2015 Hi Shawn, Ok, we'll try to implement support for the explicit normals. Thanks! Quote Link to comment Share on other sites More sharing options...
wallworm Posted December 9, 2015 Author Report Share Posted December 9, 2015 Thank you! This would be a life saver. Quote Link to comment Share on other sites More sharing options...
artmonky Posted February 23, 2018 Report Share Posted February 23, 2018 Hi. Has there been any progress on this. I am using grow FX for make game assets and really need this feature, or at least some kind of workaround. Thanks Quote Link to comment Share on other sites More sharing options...
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