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At the River


archaeotect

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The scene depicts a prehistoric settlement at a riverbend.

All the plants in the scene, including roots and driftwood, were created with GrowFX. I especially enjoyed creating the gnarly roots of the hero tree using Object React and Meta Mesh. Forest Pack Pro and V-Ray were the other two main plugins which made this image possible.

post-319-0-12125800-1447681145_thumb.jpg

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  • 2 weeks later...

Thanks, especially for the critique & suggestion!

 

You are right, of course. I had tried to achieve that with a VRay DistanceTex wired to the water level. You can maybe see the effect on the right-hand rock next to the dead tree. Both rocks share the same shader, but somehow in the foreground it doesn't show as expected, maybe because of the angle or the direct sunlight or a mistake on my part? I should have set up and optimized a separate shader for each rock.

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