Michiel Quist Posted April 14, 2011 Report Share Posted April 14, 2011 I have a tree with 3 material ID's in my trunk and branches, and 3 ID's in my instanced leave objects. I've made a multi material with 6 materials. When I press update in the MultiMaterial rollout of the instance geom for the leaves, it will reset the first 3 materials. ID 1 is turned in a Standard material, while it was a vraymtl, and ID 2 and 3 are resetted into standard materials with no bitmaps etc. So every time I hit update I need to populate my multi/sub mat again... I think this is a bug? cheers Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 14, 2011 Report Share Posted April 14, 2011 Hi Michiel, Ok, I'll check this. If it's a bug, we'll try to quickly fix. Thanks for your indication! Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 15, 2011 Report Share Posted April 15, 2011 I cannot detect this problem, you may send me your scene file for checking? Thanks in advance! Quote Link to comment Share on other sites More sharing options...
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