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Meta mesh


Michiel Quist

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Hi all,

 

Have been away for a while cause of rendering dinosaurs, mobile phones and Nike shoes. But I'm picking up GrowFX again for an upcoming project/commercial. I was wondering if there are plans on making the meta mesh creation multi-threaded? And another thing, can the mesh created be quads instead of tri's??

 

Thanks,

 

Michiel Quist

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Hi Michiel,

 

Congratulations on returning to the world of GrowFX :D

 

Yes, soon we'll try to implement multithreading in the Meta mesh.

 

Regarding the quad polygons, here is more difficult task. I it also wanted, but the algorithm is constructed so that we cannot use the quads. I also think it's not a problem if we slightly reduce the Face size.

 

Cheers

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