Michiel Quist Posted April 5, 2011 Report Share Posted April 5, 2011 Hi all, Have been away for a while cause of rendering dinosaurs, mobile phones and Nike shoes. But I'm picking up GrowFX again for an upcoming project/commercial. I was wondering if there are plans on making the meta mesh creation multi-threaded? And another thing, can the mesh created be quads instead of tri's?? Thanks, Michiel Quist Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 5, 2011 Report Share Posted April 5, 2011 Hi Michiel, Congratulations on returning to the world of GrowFX Yes, soon we'll try to implement multithreading in the Meta mesh. Regarding the quad polygons, here is more difficult task. I it also wanted, but the algorithm is constructed so that we cannot use the quads. I also think it's not a problem if we slightly reduce the Face size. Cheers Quote Link to comment Share on other sites More sharing options...
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