Jump to content

Meta mesh

Michiel Quist

Recommended Posts

Hi all,


Have been away for a while cause of rendering dinosaurs, mobile phones and Nike shoes. But I'm picking up GrowFX again for an upcoming project/commercial. I was wondering if there are plans on making the meta mesh creation multi-threaded? And another thing, can the mesh created be quads instead of tri's??




Michiel Quist

Link to comment
Share on other sites

Hi Michiel,


Congratulations on returning to the world of GrowFX :D


Yes, soon we'll try to implement multithreading in the Meta mesh.


Regarding the quad polygons, here is more difficult task. I it also wanted, but the algorithm is constructed so that we cannot use the quads. I also think it's not a problem if we slightly reduce the Face size.



Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...