betwrx Posted April 19, 2015 Report Share Posted April 19, 2015 Hello guys, I'm new on this forum. I bought growfx two days ago and start fiddling around to get the hang of it. Right now im busy creating an carribean tree (Divi divi). This is what I have till now and im very happy with it atm. Some ref: http://www.lago-colony.com/ARUBA_REUNION_1977_GENE/1977-AR-12%20Hooiberg,%20divi%20divi,%20Mother,%20I.jpg https://www.flickr.com/photos/34147195@N04/galleries/72157623440974486/#photo_2288953351 1 Quote Link to comment Share on other sites More sharing options...
betwrx Posted April 20, 2015 Author Report Share Posted April 20, 2015 WIP2..did some more improvements..better texture etc 1 Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 20, 2015 Report Share Posted April 20, 2015 Interesting tree Thanks! Quote Link to comment Share on other sites More sharing options...
betwrx Posted April 20, 2015 Author Report Share Posted April 20, 2015 Thnks..but im stuck with some problems. first one how to close the cap for the branches..cause now they r open at the end. second I want to remove the leaves on the bottom of the trees,,so u only see branches at bottom and leaves at the top.. I tried with object slice on the leaves path but it isnt doing nothing ( just like this https://www.flickr.com/photos/34147195@N04/galleries/72157623440974486/#photo_2288953351 divi divi tree) and last one how to convert it to a mesh..so i can export it to another scene etc..the only thing I did so far was converting it into a proxy save it on another name so I wont lose the original. Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 21, 2015 Report Share Posted April 21, 2015 To help you I need to see the settings of this model. Please send me the max file... To convert into a mesh, please turn on the Convert to mesh in the Preference parameters rollout, after that you can convert as usual. Thanks! Quote Link to comment Share on other sites More sharing options...
betwrx Posted April 21, 2015 Author Report Share Posted April 21, 2015 I send it..take a look at it watapana.max Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 23, 2015 Report Share Posted April 23, 2015 Please take a look my tree: watapana_2.max Please take a look my tree. I changed a lot of settings, and I hope it looks a little better... Cheers Quote Link to comment Share on other sites More sharing options...
betwrx Posted April 24, 2015 Author Report Share Posted April 24, 2015 Thnks I found the problem with the object slice..it was all about how u stack the layers.i just had to move it on top and it worked just fine..but I still see the tree u tweaked that the branches r missing the cap at the end. Is there anyway to close those gap at the end? Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 24, 2015 Report Share Posted April 24, 2015 Do you mean this? The max file: watapana_2.max Cheers Quote Link to comment Share on other sites More sharing options...
betwrx Posted April 24, 2015 Author Report Share Posted April 24, 2015 Yes that Quote Link to comment Share on other sites More sharing options...
betwrx Posted April 29, 2015 Author Report Share Posted April 29, 2015 So theirs anyway to close those cap? Cause when render u can see holes in ur trunks branches :/ Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 29, 2015 Report Share Posted April 29, 2015 So theirs anyway to close those cap? Cause when render u can see holes in ur trunks branches :/ Strange, I didn't see anything on the render. There are no holes. Please show where you see these holes? Thanks! Quote Link to comment Share on other sites More sharing options...
betwrx Posted April 29, 2015 Author Report Share Posted April 29, 2015 So if i decide to let my tree in cilinder mesh mode the branches trunks will keep the holes..and theirs no option to close it. Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 29, 2015 Report Share Posted April 29, 2015 So if i decide to let my tree in cilinder mesh mode the branches trunks will keep the holes..and theirs no option to close it. Please send me this scene, where I can see these holes. Thanks! Quote Link to comment Share on other sites More sharing options...
doncht Posted July 4, 2015 Report Share Posted July 4, 2015 So far, from a newbie's point of view, I think your work is great Betwrx. Quote Link to comment Share on other sites More sharing options...
betwrx Posted July 4, 2015 Author Report Share Posted July 4, 2015 thnks doncht Quote Link to comment Share on other sites More sharing options...
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