oligophant Posted January 7, 2015 Report Share Posted January 7, 2015 Hi, i want to make this transition effec on my tree's branch (see image), How could i achieve?. Also i want to use distributed rendering with vray, i'm using GrowFX render-node for 3ds Max 2011 (/64 bits) but my render nodes dont pick up, (Vray 3.15.01), without installing it works fine. Thanks arbolito.gfx Quote Link to comment Share on other sites More sharing options...
oligophant Posted January 7, 2015 Author Report Share Posted January 7, 2015 Also, when i´m animating the tree, the viewport doesnt showme any movement like on the tutorial video. Im using milimeters on my unit setup so i have to type 10000000.0mm on stiffness to make the trunk stand and not lay near the floor. Quote Link to comment Share on other sites More sharing options...
Eduard Posted January 8, 2015 Report Share Posted January 8, 2015 Hi oligophant, I understand that you want to change the angle of the branches to the tree top? If so, I just added an affect on Angle bend, see my screenshot: I also deleted some affects, and instead turned on the Auto radius and Radius < Parent radius in the mesh builder settings. arbolito_1.gfx Regarding the distributed rendering, we've tried to solve this problem, but unsuccessfully. See discussion here: http://exlevel.com/forum/index.php?/topic/113-render-nodes-not-working/&do=findComment&comment=706 Can you send us your scene file for testing? Then we could check again with distributed rendering next week. Also, when i´m animating the tree, the viewport doesnt showme any movement like on the tutorial video. Im using milimeters on my unit setup so i have to type 10000000.0mm on stiffness to make the trunk stand and not lay near the floor. Please send me your scene, I take a look and try to fix it... Thanks! Quote Link to comment Share on other sites More sharing options...
oligophant Posted January 8, 2015 Author Report Share Posted January 8, 2015 Thanks for your reply, i'm going to check as you suggest. I attached the scene as requested PS_envio.max Quote Link to comment Share on other sites More sharing options...
Eduard Posted January 13, 2015 Report Share Posted January 13, 2015 Thanks for your reply, i'm going to check as you suggest. I attached the scene as requested Thanks for the file! For your settings the System Unit Scale 1Unit = 1mm. Usually, by default it's equal to 1Unit = 1Inches. So based on your settings, I just set Flexilibity = 0.02 it's better than increasing the Stiffness, see also other settings... Thanks! PS_envio_1.max Quote Link to comment Share on other sites More sharing options...
oligophant Posted January 15, 2015 Author Report Share Posted January 15, 2015 Thanks Eduard, Could you please post it as max2011 version? Quote Link to comment Share on other sites More sharing options...
Eduard Posted January 15, 2015 Report Share Posted January 15, 2015 Thanks Eduard, Could you please post it as max2011 version? I can save it as a *.gfx file: PS_envio_1.gfx Cheers Quote Link to comment Share on other sites More sharing options...
oligophant Posted January 15, 2015 Author Report Share Posted January 15, 2015 Thanks Eduard, that worked great. I'll keep update this thread when i have more progress Quote Link to comment Share on other sites More sharing options...
austingrd Posted July 1, 2015 Report Share Posted July 1, 2015 Trying this out as well and will see how it will work for me then. Quote Link to comment Share on other sites More sharing options...
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