Jump to content

Leaves as instanced geometry not aligned to the path


mindflux

Recommended Posts

I'm trying to use instanced geometry as leaves by using a path distributor, but for some reason the leaves get distributed above the trunk (branches) that I'm using as a starting path. I've tried fiddling with the parameters, but nothing really seems to affect. What could be the cause, maybe it's something simple I'm missing? The pivot of the instanced geometry should be located correctly.

 

Thanks.

Link to comment
Share on other sites

Thanks for the offer! But it's probably not worth it, when I created a new object with the same mapping and material it worked just as designed. The original model was carried over from a different scene so most likely something weird had happened to it. Who knows, Max sometimes has its own peculiar ways...

 

Thanks for a quick reply!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...