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Noise modifier causing "jumps" in animation


hmercado

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Hi,

I Have an issue with the trunk and a noise modifier causing a lot of jumps in the animation on various frames. Please see attached image.

 

I noticed that if a hit the Update button on the bad frame it will update the path to the "correct" undistorted position I would expect it to follow but it doesn't seem to fix the issue permanently.

 

Is there a way to prevent this issue?

 

Thank you.

post-610-0-12114400-1414503063_thumb.jpg

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