mindflux Posted September 6, 2014 Report Share Posted September 6, 2014 This might be a stupid question, but is there a way to prevent the meshes such as leaves from intersecting (i.e. clipping) each other other than by manually trimming the offenders? Quote Link to comment Share on other sites More sharing options...
Eduard Posted September 7, 2014 Report Share Posted September 7, 2014 Unfortunately at the moment it's impossible, but we'll try to implement the algorithm to automatically remove lines (like Eraser modifier) that intersect its meshes. This idea seems quite possible. Thanks! Quote Link to comment Share on other sites More sharing options...
mindflux Posted September 7, 2014 Author Report Share Posted September 7, 2014 Thanks Eduard, that would be great! I think it would add quite a lot of realism to close-up renderings without painstaking manual work. Quote Link to comment Share on other sites More sharing options...
ptrain03 Posted September 8, 2014 Report Share Posted September 8, 2014 That would be a great addition! A big part of creating realistic stuff is preventing branch intersections. It is pretty easy to do with the initial branches but it gets more and more difficult as the detail gets finer. Quote Link to comment Share on other sites More sharing options...
3DMK Posted September 13, 2014 Report Share Posted September 13, 2014 +1 vote from me too!! especially with detailed plants Quote Link to comment Share on other sites More sharing options...
austingrd Posted September 27, 2014 Report Share Posted September 27, 2014 Count me in here please. Quote Link to comment Share on other sites More sharing options...
Terri Brown Posted March 16, 2016 Report Share Posted March 16, 2016 Just wondering if this issue has been resolved? Thanks Quote Link to comment Share on other sites More sharing options...
socsuec Posted March 16, 2016 Report Share Posted March 16, 2016 This is something that would be really useful. Is there a way to keep leaves and branches from pointing inwards as well? /Kristian Quote Link to comment Share on other sites More sharing options...
Eduard Posted March 16, 2016 Report Share Posted March 16, 2016 Just wondering if this issue has been resolved? Unfortunately not yet, this work is planned later... Is there a way to keep leaves and branches from pointing inwards as well? I don't know, maybe just to remove some leaves by Eraser modifier... Cheers Quote Link to comment Share on other sites More sharing options...
mindflux Posted March 16, 2016 Author Report Share Posted March 16, 2016 Whoah, time does fly Quote Link to comment Share on other sites More sharing options...
DHawgood Posted February 10, 2018 Report Share Posted February 10, 2018 Hi @Eduard, just wondering whether the planned work mentioned about is a reality yet? I'm trying to make things look real but currently have intersecting geometry. Since the model doesn't have vast numbers of stems and branches I need to retain as many as possible rather than erase. Thanks, D Quote Link to comment Share on other sites More sharing options...
Eduard Posted February 11, 2018 Report Share Posted February 11, 2018 6 hours ago, DHawgood said: Hi @Eduard, just wondering whether the planned work mentioned about is a reality yet? I'm trying to make things look real but currently have intersecting geometry. Since the model doesn't have vast numbers of stems and branches I need to retain as many as possible rather than erase. Thanks, D Hi DHawgood, I don't know exactly when we'll develop it. Now we're working on the development of version 2.0. Thanks! Quote Link to comment Share on other sites More sharing options...
Johannes L Posted April 28, 2020 Report Share Posted April 28, 2020 6 years later and intersecting leaves is still an issue? Intersecting leaves is a problem big enough to be #1 priority IMO. Quote Link to comment Share on other sites More sharing options...
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