anzyu Posted June 3, 2014 Report Share Posted June 3, 2014 I want to ask next everybody, I had a tree growth of the animation, why the effect of shake? 01.max Quote Link to comment Share on other sites More sharing options...
Eduard Posted June 3, 2014 Report Share Posted June 3, 2014 In your case, you must set the SubDivs equal to about 50000 (in the Preference parameters rollout), because you're using a graph for Density, in some Path distributors... Also for the trunk2->Deviation_dir_02 need to set Distribution paths equal to "B1->PathDistr_02" instead of "B1->PathDistr_01". Then to increase the calculation speed, you can disable the Density graph for the paths B2, B3, B4 and B5. See these changes in the corrected scene: 01_1.max Cheers Quote Link to comment Share on other sites More sharing options...
anzyu Posted June 3, 2014 Author Report Share Posted June 3, 2014 Thank you for your answer, but I according to you give tips to set up the animation seemed not very natural.Don't know what the problem is caused by?I want to ask next, using GrowFX animation growth, want to get a good result what areas do I need to have special registration?thank you! Quote Link to comment Share on other sites More sharing options...
anzyu Posted June 3, 2014 Author Report Share Posted June 3, 2014 In your case, you must set the SubDivs equal to about 50000 (in the Preference parameters rollout), because you're using a graph for Density, in some Path distributors... Also for the trunk2->Deviation_dir_02 need to set Distribution paths equal to "B1->PathDistr_02" instead of "B1->PathDistr_01". Then to increase the calculation speed, you can disable the Density graph for the paths B2, B3, B4 and B5. See these changes in the corrected scene: 01_1.max Cheers GrowFX file can be converted into VrayProxy?Why when I convert VrayProxy Max system will collapse, if I want to in the company on the public server with Autodesk Backburner for network rendering should be how to operate? Quote Link to comment Share on other sites More sharing options...
Eduard Posted June 3, 2014 Report Share Posted June 3, 2014 GrowFX file can be converted into VrayProxy?Why when I convert VrayProxy Max system will collapse, if I want to in the company on the public server with Autodesk Backburner for network rendering should be how to operate? Yes, please turn on the Convert to Mesh in the Preference parameters rollout, then you can convert to Vray Proxy... Regarding your growth animation, now I'm trying to adjust your tree to make it look more realistic... Quote Link to comment Share on other sites More sharing options...
anzyu Posted June 3, 2014 Author Report Share Posted June 3, 2014 Yes, please turn on the Convert to Mesh in the Preference parameters rollout, then you can convert to Vray Proxy... Regarding your growth animation, now I'm trying to adjust your tree to make it look more realistic... I am as you say, but halfway through the Max VrayProxy process will go wrong!Another problem is if I don't convert Growfx file into VrayProxy can undertake network share?Need to install any other plugin?RenderNote is how to use? Quote Link to comment Share on other sites More sharing options...
Eduard Posted June 3, 2014 Report Share Posted June 3, 2014 I am as you say, but halfway through the Max VrayProxy process will go wrong!Another problem is if I don't convert Growfx file into VrayProxy can undertake network share?Need to install any other plugin?RenderNote is how to use? Hmm, this is very strange... Try the new version GrowFX 1.9.7, maybe it will solve the problem. Yes, you can also render without conversion to Proxy, for installation on a render farm use the GrowFX Rendernode version... Quote Link to comment Share on other sites More sharing options...
anzyu Posted June 3, 2014 Author Report Share Posted June 3, 2014 Hmm, this is very strange... Try the new version GrowFX 1.9.7, maybe it will solve the problem. Yes, you can also render without conversion to Proxy, for installation on a render farm use the GrowFX Rendernode version... OK,I try the new version 1.9.7,Thanks a lot. Quote Link to comment Share on other sites More sharing options...
Eduard Posted June 3, 2014 Report Share Posted June 3, 2014 Please take a look at my adjusted tree: 01_2.max Also note that all Wind modifiers I applied into Direction Modifiers, because if we use them in After Mesh Modifiers, then during the plant growth will be shake of branches. Cheers Quote Link to comment Share on other sites More sharing options...
anzyu Posted June 4, 2014 Author Report Share Posted June 4, 2014 Please take a look at my adjusted tree: 01_2.max Also note that all Wind modifiers I applied into Direction Modifiers, because if we use them in After Mesh Modifiers, then during the plant growth will be shake of branches. Cheers I according to you to tell me the method and made a new tree, Wind Modifiers used in Direction Modifiers, but the effect of shake has appeared.Perhaps the reason of the growth animation of shake is not Win Modifiers applied into Direction Modifiers?GrowFX I self-study is to look at the help manual, there are lots of places is not very understanding, I'm so sorry and thank you very much for your help. growth_tree.max Quote Link to comment Share on other sites More sharing options...
Eduard Posted June 4, 2014 Report Share Posted June 4, 2014 I according to you to tell me the method and made a new tree, Wind Modifiers used in Direction Modifiers, but the effect of shake has appeared.Perhaps the reason of the growth animation of shake is not Win Modifiers applied into Direction Modifiers?GrowFX I self-study is to look at the help manual, there are lots of places is not very understanding, I'm so sorry and thank you very much for your help. Please set the parameter SubDivs=100000! Your model is still has SubDivs=100. Cheers Quote Link to comment Share on other sites More sharing options...
anzyu Posted June 4, 2014 Author Report Share Posted June 4, 2014 The meaning of this value is model subdivision? Quote Link to comment Share on other sites More sharing options...
anzyu Posted June 4, 2014 Author Report Share Posted June 4, 2014 Please set the parameter SubDivs=100000! Your model is still has SubDivs=100. Cheers The meaning of this value is model subdivision?Why increase this value will appear as shown process? Quote Link to comment Share on other sites More sharing options...
Eduard Posted June 4, 2014 Report Share Posted June 4, 2014 Please see the help in the Preference parameters: PathDistr for Density graph, SubDivsSpecifies the number of divisions when evaluating Graph of the Density in the Path distributor algorithm. Also see the Density parameter in the Path distributor: DensitySpecifies the number of the appeared paths at the distance Unit Calc in the Preference Parameters rollout. The button opens the Density Graph dialog. If the Density used as graph, the calculation process may take longer, because evaluating graph occurs by dividing into many segments, and SubDivs value in the Preference Parameters rollout is used for this. However, to create a smooth animation of growth, we recommend to set the SubDivs value up to 50000. That is, avoid using the graph for the Density, because for large values of Subdivs, calculation will be slow. It's desirable to use the graph only for the main branches...Cheers Quote Link to comment Share on other sites More sharing options...
anzyu Posted June 4, 2014 Author Report Share Posted June 4, 2014 Please see the help in the Preference parameters: Also see the Density parameter in the Path distributor: That is, avoid using the graph for the Density, because for large values of Subdivs, calculation will be slow. It's desirable to use the graph only for the main branches... Cheers Finally solved, thank you for your immediate answer.Such as leisure time, help manual also need to see a few times. Quote Link to comment Share on other sites More sharing options...
austingrd Posted June 9, 2014 Report Share Posted June 9, 2014 Nice to finally see this working for you Anz. Support has always been superb here. Quote Link to comment Share on other sites More sharing options...
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