hydeman Posted April 30, 2014 Report Share Posted April 30, 2014 Hi, i've just started to use growfx, i used mainly Corona for reder, and it's seems its not compatible with growfx or am i doing a mistake ? Quote Link to comment Share on other sites More sharing options...
hydeman Posted April 30, 2014 Author Report Share Posted April 30, 2014 Oh sorry, if i tick convert to mesh it's ok ! Quote Link to comment Share on other sites More sharing options...
Eduard Posted May 14, 2014 Report Share Posted May 14, 2014 Yes, Corona renderer for some reason requires converting to a mesh before rendering... Quote Link to comment Share on other sites More sharing options...
austingrd Posted May 31, 2014 Report Share Posted May 31, 2014 Is there also a way to make it work with out converting to mesh? Maybe a future suggestion? Quote Link to comment Share on other sites More sharing options...
Eduard Posted May 31, 2014 Report Share Posted May 31, 2014 Just Corona renderer calls Object::ConvertToType() function, instead GeomObject::GetRenderMesh(). Of course the best way to call a functions: GeomObject::NumberOfRenderMeshes(), GeomObject::GetMultipleRenderMesh() and GeomObject::GetMultipleRenderMeshTM()... ConvertToType() function is mainly used to convert into Editable mesh. So, for proper rendering in Corona we must turn on the Convert to mesh option... Or Corona developers must change their own code. Cheers Quote Link to comment Share on other sites More sharing options...
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