Eduard Posted October 7, 2013 Report Share Posted October 7, 2013 Hi Everyone,GrowFX 1.9.5 has been released.What's new: (Here I present some of the innovations that have been added after the release of version 1.9.3 Beta.) Added a new Align Children modifier that enables the user to align child paths in case the parent path is too distorted. This modifier must be added BEFORE the modifiers that distorts the parent path, thus eliminating its effect on child paths; Added a possibility to track the distance between a GrowFX object and any other object, and create an Affect from this value affecting other parameters; Added Override steps options for the following mesh builders: Cylinder mesh, Meta mesh and Leaves mesh. It allows you to change the lineal length of mesh polygons without changing its shape. You can now create several models of the same plant with a different number of polygons. This and the previous feature also allow you to create models where the number of polygons is directly related to the distance from camera; Direction Modifiers and After Mesh Modifiers windows can be opened together; Introduced a completely reworked data storage method and algorithms. As the result, a lot of minor bugs have been fixed. How to use the Align Children modifier. Without Align Children modifier: Using the Align Children modifier: The Override steps options for some mesh builders: An example of a tree where the number of polygons is directly related to the distance from camera: TrackDistance_1.max Please feel free to ask if you have any questions. Thanks,Eduard. Quote Link to comment Share on other sites More sharing options...
ptrain03 Posted October 7, 2013 Report Share Posted October 7, 2013 the align children modifier works great! Thank you for your hard work Quote Link to comment Share on other sites More sharing options...
suitlm Posted October 7, 2013 Report Share Posted October 7, 2013 Thank your ! every update are full of sincerity Quote Link to comment Share on other sites More sharing options...
3DMK Posted October 8, 2013 Report Share Posted October 8, 2013 As usual......a totally awesome update!!!!! Thanks again for all your hard work Eduard......we all really appreciate it. Jamie Quote Link to comment Share on other sites More sharing options...
MohdSalim Posted October 8, 2013 Report Share Posted October 8, 2013 Love all the new features. Specially the distance one.Thanks, Quote Link to comment Share on other sites More sharing options...
archaeotect Posted October 9, 2013 Report Share Posted October 9, 2013 Nice update. But I experienced a new kind of crash while I continued to work on some trees created with the previous version. GrowFX crashed (twice so far) when I hit the cancel button during a calculation that started automatically (update not set to manual). That hasn't happened before as far as I can remember. Not a big problem, just wanted to give some feedback. Quote Link to comment Share on other sites More sharing options...
Eduard Posted October 9, 2013 Author Report Share Posted October 9, 2013 Nice update. But I experienced a new kind of crash while I continued to work on some trees created with the previous version. GrowFX crashed (twice so far) when I hit the cancel button during a calculation that started automatically (update not set to manual). That hasn't happened before as far as I can remember. Not a big problem, just wanted to give some feedback. We'll check and try to fix it... Thanks a lot! Quote Link to comment Share on other sites More sharing options...
MohdSalim Posted October 9, 2013 Report Share Posted October 9, 2013 I actually had the same issue, when I hit the cancel button GrowFX crashed. Thought it was just my computer at the beginning. Quote Link to comment Share on other sites More sharing options...
Eduard Posted October 10, 2013 Author Report Share Posted October 10, 2013 But I experienced a new kind of crash while I continued to work on some trees created with the previous version. GrowFX crashed (twice so far) when I hit the cancel button during a calculation that started automatically (update not set to manual). That hasn't happened before as far as I can remember. Not a big problem, just wanted to give some feedback. I actually had the same issue, when I hit the cancel button GrowFX crashed. Thought it was just my computer at the beginning. We've found and fixed the bug... Now you can download an update! Thanks! Quote Link to comment Share on other sites More sharing options...
archaeotect Posted October 10, 2013 Report Share Posted October 10, 2013 Thanks for the quick fix! I just tested it and the crash no longer occurs. Great support! Quote Link to comment Share on other sites More sharing options...
archaeotect Posted October 10, 2013 Report Share Posted October 10, 2013 Sorry, too early. Just had it crash again on cancelling a calculation. But at least not every time... Quote Link to comment Share on other sites More sharing options...
Eduard Posted October 10, 2013 Author Report Share Posted October 10, 2013 Sorry, too early. Just had it crash again on cancelling a calculation. But at least not every time... Next time, try to notice when you click the Cancel button, what happens: Creating paths, Creating mesh or Meta meshes? This will help us to find the cause of the problem... Thanks! Quote Link to comment Share on other sites More sharing options...
3DMK Posted October 11, 2013 Report Share Posted October 11, 2013 Hi Eduard, Just wondering if it's possible to implement the awesome Distance to camera feature on the SURFACE DISTRIBUTOR??? I think it will be a great option for doing things like for example; grass over a large area where detail far away is not needed Thanks again for the great updates Cheers Jamie Quote Link to comment Share on other sites More sharing options...
Eduard Posted October 11, 2013 Author Report Share Posted October 11, 2013 Just wondering if it's possible to implement the awesome Distance to camera feature on the SURFACE DISTRIBUTOR??? I think it will be a great option for doing things like for example; grass over a large area where detail far away is not needed Hi Jamie, Yes, we're going to add this feature, as well as for the Point distributor... Thanks! Quote Link to comment Share on other sites More sharing options...
jczet4 Posted October 14, 2013 Report Share Posted October 14, 2013 Hi Eduard, just a quick question, does this update affect old files?, cuz iam having heavy issues with old trees created in growfx 1.9.3, specially in the levels affects Quote Link to comment Share on other sites More sharing options...
Eduard Posted October 14, 2013 Author Report Share Posted October 14, 2013 Hi Eduard, just a quick question, does this update affect old files?, cuz iam having heavy issues with old trees created in growfx 1.9.3, specially in the levels affects We've tried to keep all the principles of operation, and as well as for the Affects. But if you've a problem with the old files, please send us your file, and describe what is not working... Thanks! Quote Link to comment Share on other sites More sharing options...
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