anzyu Posted August 7, 2013 Report Share Posted August 7, 2013 hello everyone~ I would like to ask a very ignorant question! how to add point cache(wsm) modifiers?Good dynamic tree generation point cache can put the tree into editable mesh do? Thanks a lot.... Quote Link to comment Share on other sites More sharing options...
Eduard Posted August 7, 2013 Report Share Posted August 7, 2013 Hi anzyu, how to add point cache(wsm) modifiers? To do this, first turn on the Convert to mesh option in the Preference parameters rollout! Then apply the Point Cache modifier, click the New button and save (.pc2) file. Then click the Record button, it will record the entire animation to a file.After saving the file, remove the Point Cache modifier, convert your tree to the Editable mesh (of course, save a copy of your tree to not lose), and apply the Point Cache modifier again. Click the Load button and choose your saved file. Good dynamic tree generation point cache can put the tree into editable mesh do? To work correctly the Point Cache, apply all Wind modifiers (or other generating animation) only into the After Mesh Modifiers! Cheers! Quote Link to comment Share on other sites More sharing options...
anzyu Posted August 7, 2013 Author Report Share Posted August 7, 2013 Hi anzyu, To do this, first turn on the Convert to mesh option in the Preference parameters rollout! Then apply the Point Cache modifier, click the New button and save (.pc2) file. Then click the Record button, it will record the entire animation to a file. After saving the file, remove the Point Cache modifier, convert your tree to the Editable mesh (of course, save a copy of your tree to not lose), and apply the Point Cache modifier again. Click the Load button and choose your saved file. To work correctly the Point Cache, apply all Wind modifiers (or other generating animation) only into the After Mesh Modifiers! Cheers! Point Cache animation files generated after the tree can be converted into editable? Quote Link to comment Share on other sites More sharing options...
Eduard Posted August 7, 2013 Report Share Posted August 7, 2013 Point Cache animation files generated after the tree can be converted into editable? No, you first generate the Point Cache animation files, then you can convert your tree to the Editable mesh! Quote Link to comment Share on other sites More sharing options...
anzyu Posted August 7, 2013 Author Report Share Posted August 7, 2013 No, you first generate the Point Cache animation files, then you can convert your tree to the Editable mesh! The last question: If I were to buy a certain version, later also can upgrade the new version? Quote Link to comment Share on other sites More sharing options...
Eduard Posted August 7, 2013 Report Share Posted August 7, 2013 The last question: If I were to buy a certain version, later also can upgrade the new version? Yes of course, you can always download any version from our customer service. I'll be glad to see you among our customers! Thanks! Quote Link to comment Share on other sites More sharing options...
anzyu Posted August 7, 2013 Author Report Share Posted August 7, 2013 Yes of course, you can always download any version from our customer service. I'll be glad to see you among our customers! Thanks! I live in Shenzhen, China, was very excited to see such a great product. Because of the language, and many factors, the Chinese company with GrowFX the CG is still relatively small. This forum is really great, I think after I have any questions I can find the answer here. Thank you very much ~ Quote Link to comment Share on other sites More sharing options...
Eduard Posted August 7, 2013 Report Share Posted August 7, 2013 I live in Shenzhen, China, was very excited to see such a great product. Because of the language, and many factors, the Chinese company with GrowFX the CG is still relatively small. This forum is really great, I think after I have any questions I can find the answer here. Thank you very much ~ We're always happy to welcome you!!! Thanks! Quote Link to comment Share on other sites More sharing options...
anzyu Posted December 12, 2013 Author Report Share Posted December 12, 2013 Administrator here, I'm ready to a growth of animation, and then I add Point Cache modifier and recorded, but why a canhe info:The current file contains no deformations,perhaps because it was recorded with no modifiers active.Do you have Skype account? I buy GrowFX just activated, there are a lot of questions to able to be solved in real time. Quote Link to comment Share on other sites More sharing options...
Eduard Posted December 12, 2013 Report Share Posted December 12, 2013 Administrator here, I'm ready to a growth of animation, and then I add Point Cache modifier and recorded, but why a canhe info:The current file contains no deformations,perhaps because it was recorded with no modifiers active.Do you have Skype account? I buy GrowFX just activated, there are a lot of questions to able to be solved in real time. Hello, The Point Cache modifier will not works with growth animation, because such animation changes topology of the object (ie changes number of vertices and faces). It will works only with the wind animation! Try using the VRay proxy, it works fine with animation growth... You can write us directly by email at support@exlevel.com Thanks! Quote Link to comment Share on other sites More sharing options...
anzyu Posted December 13, 2013 Author Report Share Posted December 13, 2013 Hello, The Point Cache modifier will not works with growth animation, because such animation changes topology of the object (ie changes number of vertices and faces). It will works only with the wind animation! Try using the VRay proxy, it works fine with animation growth... You can write us directly by email at support@exlevel.com Thanks! Why after I have the growth of animation into Vray proxy and model is wrong? :DI am here: http://exlevel.com/PlantsLibrary/ download models,Why can't add point cache modifier? Quote Link to comment Share on other sites More sharing options...
Eduard Posted December 13, 2013 Report Share Posted December 13, 2013 Why after I have the growth of animation into Vray proxy and model is wrong? :DI am here: http://exlevel.com/PlantsLibrary/ download models,Why can't add point cache modifier? Please send me your model, we'll investigate this issue... Thanks! Quote Link to comment Share on other sites More sharing options...
anzyu Posted December 13, 2013 Author Report Share Posted December 13, 2013 Please send me your model, we'll investigate this issue... Thanks! Files has been through the email(noreply@exlevel.com) sent to you, please check. Quote Link to comment Share on other sites More sharing options...
Eduard Posted December 13, 2013 Report Share Posted December 13, 2013 Files has been through the email(noreply@exlevel.com) sent to you, please check. Yes, we got your files... Thanks! Why after I have the growth of animation into Vray proxy and model is wrong? To correctly rendering a VRay proxies, you need to use the VRay renderer I sent you a corrected models... Cheers! Quote Link to comment Share on other sites More sharing options...
mithcd Posted January 8, 2014 Report Share Posted January 8, 2014 It amazes me, I never knew VRay Renderer needs to be used here. I thought it was just something else. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.