yaoxuping Posted August 2, 2013 Report Share Posted August 2, 2013 For example growfx in rigid body collision A bird fly up from the tree, the tree in the bird's reaction quiver Etc. I suggest this is a powerful, but it can be achieved trees more powerful interactive capabilities Quote Link to comment Share on other sites More sharing options...
Eduard Posted August 2, 2013 Report Share Posted August 2, 2013 Now we're changing the algorithms of distribution and modification, as well as internal data structure. It's a little simplifies the source code, and hope the calculation will be more faster. Also I hope we'll be able in the future to develop something like this Thanks for your suggestion! Quote Link to comment Share on other sites More sharing options...
3DMK Posted September 20, 2013 Report Share Posted September 20, 2013 You can already get some basic scene interaction ....have a look at the tutorial i did on cutting grass It was using object reaction modifiers that push the grass away as the mower moved & a animated slice modifier to cut the grass as the mower went over it. But YES.....it would be good to have even better reactions with real world physics Cheers Jamie Quote Link to comment Share on other sites More sharing options...
mithcd Posted September 21, 2013 Report Share Posted September 21, 2013 .have a look at the tutorial i did on cutting grass Can you by any chance post the url here please? Quote Link to comment Share on other sites More sharing options...
Eduard Posted September 22, 2013 Report Share Posted September 22, 2013 Can you by any chance post the url here please? I think it's here: GrowFX1.8.6_3DMK_GrassSliceAnimation Quote Link to comment Share on other sites More sharing options...
ptrain03 Posted September 27, 2013 Report Share Posted September 27, 2013 great tutorial! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.