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growfx to the dynamics of development


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Now we're changing the algorithms of distribution and modification, as well as internal data structure. It's a little simplifies the source code, and hope the calculation will be more faster.

Also I hope we'll be able in the future to develop something like this :)


Thanks for your suggestion!

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  • 1 month later...

You can already get some basic scene interaction :) ....have a look at the tutorial i did on cutting grass

It was using object reaction modifiers that push the grass away as the mower moved & a animated slice modifier to cut the grass as the mower went over it.

But YES.....it would be good to have even better reactions with real world physics :)




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