Eduard Posted July 5, 2013 Report Share Posted July 5, 2013 Hi Everyone,We have prepared a new beta version, it's available for customers only.What's New in GrowFX 1.9.3 Beta:+ Added full compatibility with 3ds Max 2014 and 3ds Max Design 2014 (64-bit);+ Added the Displacement map for the Meta mesh builder;+ Added the Decay parameters for the Wind object;+ Added a new direction modifier Copy direction;+ Added a new parameters Count Rate % and Seed offset for all Distributors;+ Added the Local vector for Vector Orientation modifier;+ Separate conversion the GrowFX object to the mesh and to the spline;+ Added ability to convert separately paths to the splines;+ Added a MaxScript-access for opening/saving presets;+ Some minor bugs are fixed.Also we've released a new free plugin: GrowFX MultiMap for 3ds Max 9/2008/2009/2010/2011/2012/2013/2014.Displacement map for the Meta mesh builder: Oak_DisplaceMap_1.maxDecay parameters for the Wind object:Copy direction modifier:Some examples:CopyDir_Example_1.maxThere used only the Leaves mesh builder:CopyDir_Example_2.maxExample of using the Radial offset graph:CopyDir_Example_3.max An example of branches offset on Z-axis:CopyDir_Example_4.maxCount Rate % and Seed offset for all Distributors:Local vector for Vector Orientation modifier: Separate conversion the GrowFX object: Convert paths to the splines: Plugin-texture GrowFX MultiMap:You can download it from the following links:GrowFXMultiMap_1_0_0_3dsMax_9_Setup.exeGrowFXMultiMap_1_0_0_3dsMax_2009_Setup.exeGrowFXMultiMap_1_0_0_3dsMax_2010_Setup.exeGrowFXMultiMap_1_0_0_3dsMax_2011_Setup.exeGrowFXMultiMap_1_0_0_3dsMax_2012_Setup.exeGrowFXMultiMap_1_0_0_3dsMax_2013_Setup.exeGrowFXMultiMap_1_0_0_3dsMax_2014_Setup.exeHow it works:Some example:GrowFXMultiMap_Example_1.max.zipAlso we've added 2 MaxScript functions:SavePreset <pathfile_name_string>LoadPreset <pathfile_name_string>For example: gfx = growfx name:"Tree_01" gfx.LoadPreset "d:\mytree.gfx" Cheers! Quote Link to comment Share on other sites More sharing options...
danio1011 Posted July 6, 2013 Report Share Posted July 6, 2013 Hi Eduard - Amazing upgrade! You guys give the best support. The displace + meta mesh is going to be great for foreground trees. It might be me but some of the example files seem to be missing...? Like the Oak, the copy examples, etc. Cheers, Dan Quote Link to comment Share on other sites More sharing options...
Eduard Posted July 6, 2013 Author Report Share Posted July 6, 2013 Hi Eduard - Amazing upgrade! You guys give the best support. The displace + meta mesh is going to be great for foreground trees. It might be me but some of the example files seem to be missing...? Like the Oak, the copy examples, etc. Cheers, Dan We've fixed this trouble, now you can download all examples... Thanks! Quote Link to comment Share on other sites More sharing options...
archaeotect Posted July 6, 2013 Report Share Posted July 6, 2013 Thanks for this update. Looks very promising! Quote Link to comment Share on other sites More sharing options...
danio1011 Posted July 6, 2013 Report Share Posted July 6, 2013 Thanks for the fixed links! Quote Link to comment Share on other sites More sharing options...
Somchai Posted July 8, 2013 Report Share Posted July 8, 2013 Hi Eduard, Thanks for this update. but i hove one question. Can i apply wind animation to the meta mesh? Quote Link to comment Share on other sites More sharing options...
Eduard Posted July 8, 2013 Author Report Share Posted July 8, 2013 Can i apply wind animation to the meta mesh? Yes of course, just apply the Wind modifier to the After Mesh Modifiers, it will not change the topology of the tree, and the animation will be calculated faster. Cheers! Quote Link to comment Share on other sites More sharing options...
Somchai Posted July 10, 2013 Report Share Posted July 10, 2013 Thanks Eduard Quote Link to comment Share on other sites More sharing options...
nildoe Posted July 10, 2013 Report Share Posted July 10, 2013 Very Nice upgrade Eduard.. congrats for this! question: can u tell me it the new texmap is supported indenpendently of the render engine to be use? we use octane for max in our studio...do u know if this will be an issue? Nildo Quote Link to comment Share on other sites More sharing options...
Eduard Posted July 10, 2013 Author Report Share Posted July 10, 2013 Hi Nildo,Thanks! question: can u tell me it the new texmap is supported indenpendently of the render engine to be use?we use octane for max in our studio...do u know if this will be an issue? Yes, the new texmap works independently. It's like any texmap of 3dsMax, such as Checker, Dent, Noise, etc.Cheers Quote Link to comment Share on other sites More sharing options...
nildoe Posted July 11, 2013 Report Share Posted July 11, 2013 Hmm than i think Octane does not support it, because all max procedurals are not supported by octane ...shame... Quote Link to comment Share on other sites More sharing options...
Eduard Posted July 11, 2013 Author Report Share Posted July 11, 2013 Hmm than i think Octane does not support it, because all max procedurals are not supported by octane ...shame... Yes, it's strange. I really have not tried the Octane render, so I thought that it supports. Cheers Quote Link to comment Share on other sites More sharing options...
mithcd Posted July 12, 2013 Report Share Posted July 12, 2013 Separate conversion the GrowFX object to the mesh and to the spline; Excellent job guys! Quote Link to comment Share on other sites More sharing options...
anzyu Posted August 7, 2013 Report Share Posted August 7, 2013 Is vray crazy! crazy script and crazy 3d artist!!!!!!! Quote Link to comment Share on other sites More sharing options...
mbe Posted September 16, 2013 Report Share Posted September 16, 2013 Where can I download the update? I'm a customer. Quote Link to comment Share on other sites More sharing options...
Eduard Posted September 17, 2013 Author Report Share Posted September 17, 2013 Where can I download the update? I'm a customer. I sent you a link in a personal message... Cheers Quote Link to comment Share on other sites More sharing options...
stiop Posted October 4, 2013 Report Share Posted October 4, 2013 Do you plan to make the interface easier? I think Itoo soft's railclone tool has the best interface now with connect the nodes and add the required parameters. Quote Link to comment Share on other sites More sharing options...
Eduard Posted October 5, 2013 Author Report Share Posted October 5, 2013 Do you plan to make the interface easier? I think Itoo soft's railclone tool has the best interface now with connect the nodes and add the required parameters. Yes of course, we'll soon release GrowFX 2.0, which will have the node-based interface... Cheers Quote Link to comment Share on other sites More sharing options...
bhaskarsj Posted November 3, 2013 Report Share Posted November 3, 2013 Hello I am new user I came across your new version and I also downloaded GrowFXMultiMap_Example_1.max.zip but how do I open it in 3ds max 2014 cant I DOWNLOAD a demo version of GrowFX 1.9.3 Beta version. I am a small time teacher can you please help me in this. regards Bhaskarsj@yahoo.com Quote Link to comment Share on other sites More sharing options...
Eduard Posted November 3, 2013 Author Report Share Posted November 3, 2013 Hello I am new user I came across your new version and I also downloaded GrowFXMultiMap_Example_1.max.zip but how do I open it in 3ds max 2014 cant I DOWNLOAD a demo version of GrowFX 1.9.3 Beta version. I am a small time teacher can you please help me in this. regards Bhaskarsj@yahoo.com Hello Bhaskarsj, But I think you can open this file with GrowFX 1.9.5. Please try... Cheers! Quote Link to comment Share on other sites More sharing options...
3DMK Posted July 12, 2015 Report Share Posted July 12, 2015 Hi Eduard, Is it possible to get an update for the multimap to work in max 2015 & 2016. Cheers Jamie Quote Link to comment Share on other sites More sharing options...
Eduard Posted July 13, 2015 Author Report Share Posted July 13, 2015 Hi Jamie, But you can download the multimap for max 2015 from here: https://exlevel.com/download/ Also this plugin is compatible with max 2016. Soon we plan to release a new version with support max 2016, and will also be released the multimap. Cheers Quote Link to comment Share on other sites More sharing options...
3DMK Posted July 13, 2015 Report Share Posted July 13, 2015 Hi Eduard, Thanks so much for the support again! Always the best. Jamie Quote Link to comment Share on other sites More sharing options...
Charlotte Posted October 29, 2023 Report Share Posted October 29, 2023 I apologize, but I don't have access to real-time data or updates beyond my knowledge cutoff date in January 2022. Therefore, I cannot provide information about specific updates or features in GrowFX version 2.0.0 or any subsequent versions that may have been released after my last training data update. To find out what's new in GrowFX version 2.0.0 or any other version, I recommend visiting the official website of the software, checking the release notes provided by the developer, or referring to user documentation and community forums related to GrowFX. These sources should provide you with detailed information about the latest features, improvements, and changes in the software. Quote Link to comment Share on other sites More sharing options...
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