HenrikBC Posted October 13, 2022 Report Share Posted October 13, 2022 After upgrading to 2.0.1 I noticed that the built-in cache would result in random jittery/jerky motion throughout the animation (even with no wind nodes enabled). - I did some bug hunting and found out that disabling the single Noise Direction node in my tree flow resolved the issue. - Setting the cache to only run 1 thread also "fixes" the issue while allowing the Noise Direction to still be in the flow. - However, I opened another GrowFX scene, which also has a Noise Direction, and in that case there is no problem at all... Is this a known/reproduceable issue - and is there a workaround? Quote Link to comment Share on other sites More sharing options...
HenrikBC Posted October 24, 2022 Author Report Share Posted October 24, 2022 Is this something the dev team can reproduce/create a fix for? Quote Link to comment Share on other sites More sharing options...
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