Jump to content

Cache Mesh-Jittering - Seemingly because of the Noise Direction node


HenrikBC

Recommended Posts

After upgrading to 2.0.1 I noticed that the built-in cache would result in random jittery/jerky motion throughout the animation (even with no wind nodes enabled).

- I did some bug hunting and found out that disabling the single Noise Direction node in my tree flow resolved the issue.

- Setting the cache to only run 1 thread also "fixes" the issue while allowing the Noise Direction to still be in the flow.

- However, I opened another GrowFX scene, which also has a Noise Direction, and in that case there is no problem at all...

 

Is this a known/reproduceable issue - and is there a workaround?

Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...