ACT Posted October 12, 2021 Report Share Posted October 12, 2021 Hi everyone, Newbie here, I'm trying to do an animation of growing leaves but I'm experiencing some crash with GrowFX 2.0 in 3dsmax 2021 once i start animate the grow(frame 1700-1750) and can't figure out why... . It crash when rendering, and also when caching, i already merge the file into a new one but problem seems to stay. Maybe there's something i don't see... . Thank you in advance for the help ! My config : Ryzen 9 5950X 128go Ram RTX3080 Software : 3dsmax 2021.3 GrowFx2.0.0 Corona render 7 GrowFX2_Crash_Frame-1750.max Quote Link to comment Share on other sites More sharing options...
ACT Posted October 12, 2021 Author Report Share Posted October 12, 2021 Hi again ;), just did a similar test on version 1.9.9 and works perfectly... no crash, no gigantic cache file (3go for some). I guess i have my answer, but could be nice to understand what make the 2.0 so slow and crashy...:(. Quote Link to comment Share on other sites More sharing options...
anujraghav Posted November 21, 2021 Report Share Posted November 21, 2021 i think issue here is 5950x beacuse i had similar issues with my 3950x. i noticed more the threads more ram it uses to alocate resources to each thread . so ram gets divided into 32 threads i.e 4gb max per thread for 128 gb ram . now to solve this i switched multi threaded option [SMT] off in bios [SMT] , in 1.9 using all threads was optional so it was possible to allocate only single thread for caching .......again its my theory and nothing based on solid foundation Quote Link to comment Share on other sites More sharing options...
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