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Leaf flicker in growth animation


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Hi paladin9270,


Your branches Path_02 and Path_03 have some Start% value in its PathDistributor, as a result, the branches move up following the growth of the trunk. As a result, these branches each time change their position in space relative to the pergola frame.
I set some values to Start absolute instead of Start%, I also had to reset information about Bake Directions in ObjectReaction modifiers.
Bake Directions is needed if the reaction object has some animation. But sometimes it can be used to speed up the calculation of the animation, so in your scene I also recorded new information.




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