stevesideas Posted February 10, 2021 Report Share Posted February 10, 2021 I am trying to recreated a lavender plant where some of the buds have flowered and some have not. The problem is that I cannot work out a way to have varying opened and closed buds appear from the plant and not grow from the same distribution points. Any tips on how to do this would be welcomed. Quote Link to comment Share on other sites More sharing options...
ptrain03 Posted February 11, 2021 Report Share Posted February 11, 2021 In order to get fruits or flowers to animate after the plant has stopped growing, you could link the petal/ fruit animation to the growth of an invisible helper path. This Path would continue to lengthen after the rest of the paths have stopped. 1 Quote Link to comment Share on other sites More sharing options...
ptrain03 Posted February 11, 2021 Report Share Posted February 11, 2021 in order to only get some of the flowers to open, you could add a helper (path position) path to the base of each bud. then you could change the count rate so that not every bud will contain a helper path. Then link your blooming action based on the length of these helper paths. You can get even more variation by adding chaos to the leach of the helper paths. 1 Quote Link to comment Share on other sites More sharing options...
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