Jump to content
Sign in to follow this  
Mike C

Looping tree and grass animation for rendering in octane or vray

Recommended Posts

Dear all GrowFX people,

 

Whats the best and optimized way of making plant animations looped and ready for rendering workflow using Octane or Vray.

 

Thanks.

Share this post


Link to post
Share on other sites

for Vray, you can create vrayproxy with animation. Or even just add edit mesh modifier then point cache.

Then you can collapse the geo to mesh (keeping the point cache on top of course).

I've had problem rendering with wind animation on render farm where leaf or branch popping on and off, so caching it out seems a safest way

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...