Guest Nildo Essa Posted December 9, 2010 Report Share Posted December 9, 2010 Hi... Great work on the new mesh builder I wanted to know if there is any change with regards in the animation part of this amazing plugin..basically i was hoping of a much sinplified version of the UI where u can EASILY setup wind animation for the brnachesm without having to go thru all those confusing steps of linking certain parameters to get the effect of animation... if not, would it be too dificult to implement that? would be GREAT if one had just one spinner (or whatever) to increase and decrease wind effect on the whole tree or just the leaves or just the branches... Nildo Quote Link to comment Share on other sites More sharing options...
Eduard Posted December 9, 2010 Report Share Posted December 9, 2010 Hi Nildo, Thanks Yes, we plan to develop a special modifier direction, called Wind direction. It will allow to easily setup the wind animation. Cheers Quote Link to comment Share on other sites More sharing options...
Guest Nildo Essa Posted December 10, 2010 Report Share Posted December 10, 2010 Hi Eduard Wow that is great news...thx so much! Loving the new meta mesh feat. Nildo Quote Link to comment Share on other sites More sharing options...
stevesideas Posted December 16, 2010 Report Share Posted December 16, 2010 Im finding the new meta mesh feature very very slow. Is this the same for other people ? Quote Link to comment Share on other sites More sharing options...
Eduard Posted December 16, 2010 Report Share Posted December 16, 2010 Im finding the new meta mesh feature very very slow. Is this the same for other people ? Yes, currently it's a slow algorithm, since we couldn't make it fully multi-threaded. We have made only in a separate thread an algorithm for building a simple cylindrical sections (without neighbors). Maybe in the future we'll change this. Cheers Quote Link to comment Share on other sites More sharing options...
ptrain03 Posted December 19, 2010 Report Share Posted December 19, 2010 In the global meta mesh settings I set the iterations to 1000 and still get good results in much less time, Also instead of just adding applying a mesh at default face size (1" i think) I changed it to around 3 or 4 then copied and pasted it into the mesh parameter of the new path so that I wouldn't have to apply the default settings and optimize after the fact. Another time save is the stop stitching option. I have been setting meshes to stop stitching around 20 and this appears to save allot of time as well. Quote Link to comment Share on other sites More sharing options...
Eduard Posted December 19, 2010 Report Share Posted December 19, 2010 Hi, The iterations value doesn't affect to time of building mesh, just if you specify a low value, then a mesh maybe is not completed. Yes, using the Stop stitching can very reduce a building time. Cheers Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.