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Secondary Dynamic Motion


Saravmit

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GrowFX is an amazing plugin. I was wondering if guys are going to integrate secondary dynamic motion, where a plants or tree branches collide with external object so it gives a back and forth motion when an object hit them. I know there is an object modifier to push them forward, but I haven't seen any modifier inside growfx to gives sort of like dynamic overlapping action ? Is it possible for future update? For example like this https://ephere.com/plugins/autodesk/maya/ornatrix/docs/2/Oscillator.html or Something like Tyflow wobble ? 

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  • 1 year later...

I have the same problem. I tried to make a model using Object Reaction to interact with GrowFX, but the feedback I got was pretty stiff. After that, I interacted with the Wind controller, which also had a stiff effect when the Wind field touched and disappeared. You want to provide a button to animate a path or model with a time-lapse effect. My English is poor, so I used a translation software and hope it won't cause any trouble

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