avihcc Posted February 23, 2020 Report Share Posted February 23, 2020 Hi Eduard: May I know how we can match the length of the IG mesh display in lines and Meshes as attached? Or can we construct this petiole of the palm in growfx instead ? Thanks CC Palm_Test.max Quote Link to comment Share on other sites More sharing options...
Eduard Posted February 27, 2020 Report Share Posted February 27, 2020 Hi avihcc, You can create an Affect from the Path Lenght to the Scale of the IG mesh. Thus, you'll make the scale of your IG objects dependent on the length of the palm stems. Please see how this works in my screenshot: Thanks! Quote Link to comment Share on other sites More sharing options...
avihcc Posted March 7, 2020 Author Report Share Posted March 7, 2020 Thanks Eduard for the reply. However, I have another issue with the IG mesh. Am always getting problem with the IG mesh material to be combined to the Growfx object. I always need to trial and error manys times in generating multi material to get it work in most cases. May i know whats the tricks or the correct steps we need to follow in order to get this done easily? Thanks ! Quote Link to comment Share on other sites More sharing options...
Eduard Posted March 13, 2020 Report Share Posted March 13, 2020 On 3/7/2020 at 2:46 PM, avihcc said: May i know whats the tricks or the correct steps we need to follow in order to get this done easily? Everything is very simple there: Assign different materials to your objects that are used in the Instanced geometry. After that, turn on the Generate MultiMaterial and click Update button in the IG settings. GrowFX will itself assign MultiSubObject material and apply a new MatIDs for these objects. Then just check the material from your GrowFX object in the material editor so that everything is properly assigned. Thanks! Quote Link to comment Share on other sites More sharing options...
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