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Metamesh vertex limit keeps reaching max

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If I scrub the timeline or render the vertex limit is always reached no matter how much I increase the vertex limit to. If I click on the timeline to change it the limit doesn't max out. I cannot render this animation using meta mesh for the trunk and main branches only. Not sure why this problem has suddenly started.


I'm using 3dsmax 2019.3. GrowFX: 1.9.9 SP9

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