GeorgeR Posted March 2, 2012 Report Share Posted March 2, 2012 It looks like my instanced mesh remains at its local scale and ignores the path length, is it possible to make it so that it will scale along the path? For now i'm doing this manually using Affect Params, BUT it scales from the center! rather than the pivot of the instanced mesh, so they begin to float as they get smaller as you can see. edit: Forgot attachment! Quote Link to comment Share on other sites More sharing options...
Eduard Posted March 2, 2012 Report Share Posted March 2, 2012 Ok, we'll look and try to fix it... Later, I'll let you know. Quote Link to comment Share on other sites More sharing options...
GeorgeR Posted April 9, 2012 Author Report Share Posted April 9, 2012 Any updates? Quote Link to comment Share on other sites More sharing options...
Eduard Posted April 9, 2012 Report Share Posted April 9, 2012 Unfortunately an upgrade is not yet ready. Please send me your model (you may by email), I'll change it as you wish... Cheers Quote Link to comment Share on other sites More sharing options...
GeorgeR Posted April 9, 2012 Author Report Share Posted April 9, 2012 That's OK I can do it here - it's just some hobby work i'm doing in my spare time so theres no urgency. Thanks for the fast response. Quote Link to comment Share on other sites More sharing options...
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