redesigner Posted February 3, 2012 Report Share Posted February 3, 2012 Hi! I'm wondering if it's possible to generate a Metamesh without having a blobby surface on larger surfaces (e.g. trunk)? Especially with animated Metameshes you can clearly see the blobbiness moving through the mesh. Quote Link to comment Share on other sites More sharing options...
Eduard Posted February 3, 2012 Report Share Posted February 3, 2012 Hi, Before we wanted to avoid this blobbiness, but could not... In the future we'll try to solve this problem. Cheers Quote Link to comment Share on other sites More sharing options...
redesigner Posted March 1, 2012 Author Report Share Posted March 1, 2012 Hi Eduard, thanks for your reply! Best regards Tobi Quote Link to comment Share on other sites More sharing options...
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